Gaming for Grandparents



SCENARIO

It is now estimated that over 30% of people who play electronic games are over 50.

Research shows that playing computer games provides a range of benefits for older players such as improved memory, concentration and attention span.

In this project you will create an original game for the target audience of the over 50s.

The game must include a tutorial level to help new players understand how to play the game.

The game must not be a quiz.

You will: