MAP |
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As the flowchart shows, the map is the main screen of the treasure hunt. Players will access the instructions, each task, the ending screen and the coding sheet via the map.
The map can be anything you like, it doesn't have to have roads on it! It must reflect the theme of the treasure hunt and give players visual clues to what they will encounter for each task.
Here are some examples of interactive maps.
Design your
map.
Ask for feedback from test users and make any necessary changes.
Save your revised design for your eportfolio.
Create your map.
Ask for feedback and make changes if necessary.
Save your
map in your Treasure folder.
Update your assets table.
Update your ongoing plan.