ASSETS |
Alongside your designs, you must prepare the assets you need, such as images, textures, models, sprites, sound effects, music, etc. A good game is likely to require a wide range of effective assets.
Use the assets table in your Development folder to record details of the assets you use. The table should contain all assets from primary and secondary sources, not just images. Keep it up-to-date throughout the project.
Save your assets table each time you make changes.
You must comply with copyright.